Phoenix Mee

Computer Science BSc - Game Developer


A peek at the projects I have developed over my 3 year academic career and beyond
Solo and Team projects ranging from prototypes to the AAA inspired

ABOUT ME


Although I started learning to code late 2016, creation through programming has been an innate interest ever since I purchased a cheat-disk for the Dreamcast and realised that changing a few hexadecimal values could yield unworldly effects. Ultimately, coding has never failed to challenge my knowledge, imagination, logic, stamina and tolerance - the perfect scenario to grow as a thinker.


It's not just the technical side of developing games that keeps me hooked, but the whole creation process. Aesthetics are vital - nobody would play a video game if not for this carefully planned formula - which has lead me to tinker outside of my comfort zone in the hopes to also master these arts.


Currently based in London, I have collaborative experience using Git and thrive in a team environment. Versed in: C# C++ JS PHP SQL GLSL

                   Unity, Unreal Engine, Oracle, MySQL



Contact: phoenixmee91@gmail.com

INTERESTS

As well as programming games, I would also like to learn more about the following:


  • 'Big Data' / Data Warehousing / DBA roles
  • Visualising Data
  • Internet Security
  • Architecture of Operating Systems
  • Machine Learning / Deep Learning

TRANSCRIPT


Final Transcript pending

YEAR 1

Object Orientated Programming
Games Science
Games Technology
Business Analysis & Solution Design

YEAR 2

Networking & Operating Systems

Database Application Development

3D Graphics Programming

High Level Game Development

YEAR 3

Optimised Programming for Games

Game Creation Process

Advanced Data Modelling

Individual Project (Games)

 

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