Phoenix Mee // Shaders, Games, Components

Current state of the website


From today, this website will be constantly under construction, and some examples may be a work in progress - I will do my best to flag these. The intention is to gather current and previous projects to explain, and relearn, techniques and code that my teammates and I have written, with their premission.

There are a number of projects that have been created in Unity3D and Unreal Engine 4, and are unlikely to be remade, though I will make their source avaiable where I can and explain the concepts behind them.

Feel free to contact me if there is any more information you would like on a topic. All source code/images/sounds/artefacts are free to use, unless specified otherwise.